| Characteristic | Value |
|---|---|
| Version | 3.5.0 |
| Operating System | Windows 10 / 11 (x64) |
| Language | C++20 / Lua 5.1 / Luau |
| Injection Method | Native module mapping |
| File Size | 11.8 MB |
| RAM Usage | < 45 MB |
| Dependencies | VC++ 2022 Redistributable |
| Offline Mode | Supported |
| Test rig | Windows 11 23H2 (build 22631.4317) · Intel Core i5-12400 (6P/12T) · 16 GB DDR4-3200 |
| Last Checked | 2026-10-22 — SHA-256 computed with certutil; VirusTotal report captured at time of check. |
| Field | Value |
|---|---|
| File type | ZIP archive |
| SHA-256 | e391d08ef88d075a98a25ad8aca8d0c4b9df3e62387feeeb2567d48014c50681 |
| Detection | 0/67 on VirusTotal |
| Test rig | Windows 11 23H2 (build 22631.4317) · Intel Core i5-12400 (6P/12T) · 16 GB DDR4-3200 |
| Last Checked | 2026-10-22 — SHA-256 computed with certutil; VirusTotal report captured at time of check. |
| VirusTotal | View report |
See the Security page for details on how files are verified.
Nucleus 3.5.0 delivered the fastest attach in my tests: 0.4–0.6 seconds on Windows 11 23H2, consistently on the first try. But the very first launch failed instantly because a clean Windows 11 23H2 install does not include the VC++ 2022 Redistributable. After installing the x64 package, everything worked; the x86 package does not work and neither does offline mode on it. The attach button stays grey until Roblox is running - Nucleus only looks for the process at launch, not continuously. RAM was 38 MB after loading the hub and 52 MB after an hour, slightly above the vendor's stated figure but still reasonable. The C++20 runtime and native module mapping do deliver on the fast-attach, low-footprint promise.
Test rig: Windows 11 23H2 (build 22631.4317) · Intel Core i5-12400 (6P/12T) · 16 GB DDR4-3200
| Metric | Measured |
|---|---|
| Attach time (3 runs) | 0.5s / 0.6s / 0.4s |
| RAM after loading hub | 38 MB |
| RAM after one hour | 52 MB |
What failed: First launch failed instantly: VC++ 2022 Redistributable x64 was not installed. Offline mode would not start on the x86 package. Attach button stayed grey until Roblox was already running.
What helped: Installing VC++ 2022 Redistributable x64 before the first launch eliminated every start-up failure. Restarting Nucleus after Roblox is up removes the grey attach button.
Nucleus is updated independently of Roblox patches. Check the Compatibility page for VC++ and offline-mode notes.
Watch the full tutorial on how to download, install, and use this executor.
The VC++ 2022 Redistributable is missing, and you need the x64 package specifically. After installing it, reboot and launch Nucleus again.
Roblox is not running. Nucleus looks for the process only when it opens - if Roblox starts later, the button stays grey. Restart Nucleus after Roblox is up.
Check the redistributable architecture: it must be x64. In my test, offline mode would not start on the x86 package.
38 MB after loading the hub and 52 MB after an hour. The documentation claims under 45 MB - that holds for short sessions, but grows to about 50 MB over a long one.
If other games work but this one does not, the script or the game uses Luau functions that 3.5.0 does not expose. Test with a minimal print first - if that works, the issue is the API, not the attach.
Yes, but attach times on 1909 were 0.2–0.3 seconds slower than on Windows 11 23H2 in my tests.